我的测试机升级到 iOS11 beta10 之后,发现了严重的问题,我的手机直接卡死了,只有强制关机!这是我使用 Xcode 调试抓到的日志:
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Main Thread Checker: UI API called on a background thread: -[UIApplication applicationState]
PID: 2015, TID: 196235, Thread name: (none), Queue name: com.apple.avfoundation.videodataoutput.bufferqueue, QoS: 0
Backtrace:
4 LittleVideoDemo 0x0000000104ca9630 -[TECaptureViewController didOutputVideoSampleBuffer:] + 92
5 LittleVideoDemo 0x0000000104c77fcc -[FUCamera captureOutput:didOutputSampleBuffer:fromConnection:] + 416
6 AVFoundation 0x000000018bf57f0c <redacted> + 344
7 AVFoundation 0x000000018bf57d24 <redacted> + 100
8 CoreMedia 0x000000018983d598 <redacted> + 260
9 CoreMedia 0x0000000189859b70 <redacted> + 224
10 libdispatch.dylib 0x000000010750d45c _dispatch_client_callout + 16
11 libdispatch.dylib 0x000000010751a800 _dispatch_continuation_pop + 592
12 libdispatch.dylib 0x000000010750f24c _dispatch_source_invoke + 1592
13 libdispatch.dylib 0x000000010751bf30 _dispatch_queue_serial_drain + 212
14 libdispatch.dylib 0x00000001075109a4 _dispatch_queue_invoke + 332
15 libdispatch.dylib 0x000000010751bf30 _dispatch_queue_serial_drain + 212
16 libdispatch.dylib 0x00000001075109a4 _dispatch_queue_invoke + 332
17 libdispatch.dylib 0x000000010751d104 _dispatch_root_queue_drain_deferred_wlh + 424
18 libdispatch.dylib 0x0000000107524100 _dispatch_workloop_worker_thread + 652
19 libsystem_pthread.dylib 0x000000018631efe0 _pthread_wqthread + 932
20 libsystem_pthread.dylib 0x000000018631ec30 start_wqthread + 4
2017-09-12 10:43:02.790898+0800 LittleVideoDemo[2015:196235] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication applicationState]
PID: 2015, TID: 196235, Thread name: (none), Queue name: com.apple.avfoundation.videodataoutput.bufferqueue, QoS: 0
Backtrace:
4 LittleVideoDemo 0x0000000104ca9630 -[TECaptureViewController didOutputVideoSampleBuffer:] + 92
5 LittleVideoDemo 0x0000000104c77fcc -[FUCamera captureOutput:didOutputSampleBuffer:fromConnection:] + 416
6 AVFoundation 0x000000018bf57f0c <redacted> + 344
7 AVFoundation 0x000000018bf57d24 <redacted> + 100
8 CoreMedia 0x000000018983d598 <redacted> + 260
9 CoreMedia 0x0000000189859b70 <redacted> + 224
10 libdispatch.dylib 0x000000010750d45c _dispatch_client_callout + 16
11 libdispatch.dylib 0x000000010751a800 _dispatch_continuation_pop + 592
12 libdispatch.dylib 0x000000010750f24c _dispatch_source_invoke + 1592
13 libdispatch.dylib 0x000000010751bf30 _dispatch_queue_serial_drain + 212
14 libdispatch.dylib 0x00000001075109a4 _dispatch_queue_invoke + 332
15 libdispatch.dylib 0x000000010751bf30 _dispatch_queue_serial_drain + 212
16 libdispatch.dylib 0x00000001075109a4 _dispatch_queue_invoke + 332
17 libdispatch.dylib 0x000000010751d104 _dispatch_root_queue_drain_deferred_wlh + 424
18 libdispatch.dylib 0x0000000107524100 _dispatch_workloop_worker_thread + 652
19 libsystem_pthread.dylib 0x000000018631efe0 _pthread_wqthread + 932
20 libsystem_pthread.dylib 0x000000018631ec30 start_wqthread + 4
2017-09-12 10:43:03.145023+0800 LittleVideoDemo[2015:196235] current bundle is nil
2017-09-12 10:43:05.278417+0800 LittleVideoDemo[2015:195860] key = 109004 attach =
可以很直观的看到,问题是在子线程更新了UI导致的,修改很简单,找到对应的代码,在主线程里调用即可。查了下之后才知道,他是继 Thread Sanitizer 之后新出的一种新的代码诊断,用来发现在子线程更新UI的问题。
工作原理
在 App 启动后,这个 Checker 就利用 runtime 将只能在主线程执行的方法给替换掉(这不正是那些年被我们玩坏了的AOP嘛)然后帮你检查调用是否合法,对于本身就是线程安全的方法,则不会替换,不会帮你再次审查。因为是AOP所以不用重新编译代码,持续集成工具注入这个动态库 /Applications/Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
就能帮你检查了1。
性能
会额外增加大约 0.1s 的启动时候,和 1–2% 的 CPU 开销。这 0.1s 肯定是利用 runtime 是 swizzle 方法了呗。[^footnote]因为这个开销比较小,所以当连着线,直接使用 xcode 调试时,这货会自动启动,帮你检查,听起来挺省心的2。
参考文章:https://developer.apple.com/documentation/code_diagnostics/main_thread_checker
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Unlike other code diagnostic tools, the Main Thread Checker doesn’t require recompilation, and can be used with existing binaries. You can run it on a macOS app without the Xcode debugger, such as on a continuous integration system, by injecting the dynamic library file located at /Applications/Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib.
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The Main Thread Checker is automatically enabled when you’re running your app with the Xcode debugger.